SB

Available through Replicate 3D

trellis

trellis on replicate · Replicate

What it takes and gives

an image → a mesh

Best fordeclared, not tested

Single-image reconstruction on Replicate credits.

Good at

realistic

Licence

MIT · Commercial use: yes

Made by Microsoft

Every model's licence

What comes out

Production quality — 100% textured across 6 meshes

Speed and reliability

2 runs in 30 days · typically 20.1 s · Replicate: 2 runs in 30 days · 100% completed

The mesh spread

26k tris typical (7.7k–38k) · 100% textured · 6 meshes

Also runs on

Where it runs

In app · own key on APIRuns in the app on Sushibelt's Replicate account. Through the API it runs only on your own Replicate key.

Runs on your own Replicate key, or on credits

On your own key, Replicate’s terms apply to your team directly.

What we learned

Comes out well over a game polygon budget — expect to decimate. There is no decimation step in the catalogue yet, so that happens in your DCC tool, not here. Flat colours and hard edges give photogrammetry little to grip: a pixel-art reference reconstructed at a quarter of the density of a shaded one. 3D pixel art needs a voxeliser, which is a different technique.

How it’s used →

Made with this

image-to-3dtext-to-3d

In 2 templates · 6 published outputs

Workflows