Available through Replicate 3D
trellis
trellis on replicate · Replicate
What it takes and gives
an image → a mesh
Best fordeclared, not tested
Single-image reconstruction on Replicate credits.
Good at
What comes out
Production quality — 100% textured across 6 meshes
Speed and reliability
2 runs in 30 days · typically 20.1 s · Replicate: 2 runs in 30 days · 100% completed
The mesh spread
26k tris typical (7.7k–38k) · 100% textured · 6 meshes
Also runs on
- trellis on Fal.ai · ≈ 10.40 creditsIn app · own key on API
- hunyuan3d-mini on Fal.ai · ≈ 13.00 creditsNot in EU, UK, KR
- trellis-2 on Fal.ai · ≈ 39.00 creditsIn app · own key on API
Where it runs
In app · own key on APIRuns in the app on Sushibelt's Replicate account. Through the API it runs only on your own Replicate key.
Runs on your own Replicate key, or on credits
On your own key, Replicate’s terms apply to your team directly.
What we learned
Comes out well over a game polygon budget — expect to decimate. There is no decimation step in the catalogue yet, so that happens in your DCC tool, not here. Flat colours and hard edges give photogrammetry little to grip: a pixel-art reference reconstructed at a quarter of the density of a shaded one. 3D pixel art needs a voxeliser, which is a different technique.
Made with this
In 2 templates · 6 published outputs
Workflows
Open templateLow-poly asset
Starter template
Open templateMicromachine
Starter template



